Base Damage

Every projectile weapon has a base damage, which is an amount of HP dealed by this weapon by perfect shot without any amplifiers.

Base damage can increase by 15% using : Base damage on unit decreases as bigger radius is from other that unit
 * Long Shots (Long shot, Super long shot, Ultra long shot and Mega long shot)
 * Bounces (Against shields and planet shields - Bounce, Super bounce, Ultra bounce and Mega bounce)
 * Orbiting (Half and full orbit)
 * Wormholes (Only once)